



It has two main buildings, an outside area and two underground sections. The Seraph Research Center is a big map with many unique areas. This map is based on the Team Fortress 2 map, cp_egypt.If you have done all of the steps correctly, a camera shake should happend and you will be awarded the badge Procedure.Go inside the building and interact with the torch at the end of the hallway.Go to the door covered in debris, if you have the obtained the key you will be able to see an Interact button when you get near it.When you have done the first step, go to an area with 2 Lion Statues are at.Search for a key, it will be randomly placed around the map and it will be different every round.The players have an objective to complete while playing in Arid Ruins, which rewards the player with a badge at the end. Furthermore, the map’s ambience is similar to Desert Bus. Besides that, Obelisks, cactus and torches are all scattered around the map. The doors are decorated with ancient Egyptian ornaments. This map has its inside and outside sections, allowing the player to be more flexible with its movement. This the main location for obtaining the badge, " Procedure". The Arid Ruins is an Egyptian location that features tunnels, bridges, platforms, and much more. gm_liminal_hotel itself is inspired by Level 188 of the backrooms.This map's appearance was inspired by gm_liminal_hotel.Please relocate any relevant information into other sections of the article. The map's objective is to restore cameras by fixing the generator, which is also the same objective in the Backrooms and more. There is also an elevator which you can fall down to the ground floor. The top floor features lights, furnishing, and rooms with beds in them. The top floor has a balcony, which looks onto the ground floor. There is also rooms on the ground floor which have chairs lined up against the wall. There are pathways which have bins and benches on the edges. On the ground floor, there are many trees, which are surrounded by hedges/bushes. The whole map is surrounded by walls, and has a roof which covers the whole map. Indoor Courtyard resembles an apartment block, or a hotel, with the ground floor resembling a large courtyard area.
